InPrint adviser introduces Google Quick, Draw! to her classroom
January 14, 2017
“This is a game built with machine learning. You draw, and a neural network tries to guess what you’re drawing. Of course, it doesn’t always work. But the more you play with it, the more it will learn. So far we have trained it on a few hundred concepts, and we hope to add more over time. We made this as an example of how you can use machine learning in fun ways.”
– Google’s Creative Lab
Google partnered with A.I. Experiments to create a network for users to express their creativity and to enforce the importance of hands-on learning in the world of technology. InPrint adviser Pam Bunka introduced Google Quick Draw to her Desktop Publishing, Advanced Desktop, yearbook and newspaper classes. Out of seven periods, no one shared having any prior knowledge of the new neutral network game.
“I enjoyed it,” freshman Aiden O’Brien said. “It is simply addictive and it adds fun to learning by giving a child-ish aspect to it, you are given little time to draw an object the program gives you. This also gives you a physical reference of an object to think about it more and gets you to think of things visually. One thing I drew was The Great Wall of China, I was genuinely surprised and I thought it was quiet strange and I struggled to draw it but it was still enjoyable way to learn.”
A.I. Experiments has eight other machine learning games with Google for someone who wants to explore similar concepts. For other creativity experiments, click here.